Exciting features coming soon for miniSim users
A few major upgrades to the miniSim system are in the works and will be available soon to miniSim users:
- Enhanced rendering capabilities using Unreal Engine, a game engine that will provide more true-to-life rendering of our virtual environments. Advanced light and surface interactions such as reflections, highlights, and shadows will be possible, along with improvements to particulate effects such as rain, snow, fog, and smoke.
- Connected simulation: Multiple drivers using connected miniSims will be able to interact in the same virtual environment.
New capability to customize instrument panels and a new heavy truck instrument panel with digital speedometer.
More updates to our virtual worlds
Unreal Engine
Our team is working on converting the elements of our virtual environments to be compatible with Unreal Engine. Shown below is a birds-eye view of one of our tile environments in Unreal Engine.
Diverging diamond interchanges
Diverging diamond interchanges are popping up across the country, including in our city near DSRI. So two of our team members—visiting scholar Stefan Plaettner and engineering coordinator Shawn Allen—created a simulated diverging diamond interchange to be used in Unreal Engine (screenshots shown below).
|
|
Railroad crossings
Two types of railroad gate crossings are now available to add to your simulation on miniSim.
This article originally appeared in the 2023 DSRI Year in Review.